Krosmaster Arena arrived at Gaming Grounds last week, and I’ve been excited to give it a shot. So our Intrepid gopher, Zac, and I popped it open to give it a test run. And you’re going to hear about it!
Krosmaster Arena comes to us from Japanime Games, a company that makes some pretty awesome games, such as Kanzume Goddess. Krosmaster is a boardgame/miniatures wargame fusion, where teams of cutesy characters from the Dofus and Wakfu universes battle for Gallons of Glory. (Literally)
Setup is easy, with the board itself telling you where to place all the relevant pieces. The box contains terrain pieces such as trees, bushes, and crates, which are placed on the board as obstacles to help or hinder your warriors. The board and terrain pieces are nice and colorful, and very eye-catching.
Each character in the game is represented by fully painted plastic miniatures. And they’re very nicely painted. Each figure is colorful and bursting with personality. Each of these figures has a card that comes with it, that shows the stats of the character, as well as some bits of flavor. Each figure has its own unique stats and powers, making each one feel completely different from the last.
You select your team based on your characters’ levels. Each player has 12 levels worth of characters they can take. In the starting game, each side has four level 3 characters, which equals out to the required twelve.
Each character has three main stats:
MP: Determines how many squares a character can move in a turn.
HP: The character’s health!
AP: How many actions a character can take in a turn. Buying items, picking up coins, and even attacking all use up your AP!
Each Character has access to a basic punch attack, and all characters have their own unique attacks and actions. These can cost a variety of action points to perform. (For example, it costs 5AP to punch!) Fighting is simple; all you have to do is choose the ability you want to use, spend the AP, and roll a die to determine if you get a critical hit! If you crit, it adds +1 to your damage, and if you don’t, you deal the abilities’ listed damage!
Your opponent also gets to roll a die to determine defense, and if they succeed, it subtracts damage from the attack! (For example, King of the Gobbals decides to punch Oscar Kass for 1 damage. He rolls and gets a critical, which brings the damage to 2! Oscar gets to roll for defense, and he rolls a shield icon, which gives him 1 point of defense, lowering the damage to 1!)
Of course there are various abilities that can alter these die rolls, allowing for more criticals or more defense! The battlefield are limited with coins called Kamas, which can be picked up and held on to. If your character is standing on a demon square, you can spend Kamas to get items that enhance your character’s abilities.
The goal of the game is simple. Fight for Gallons of Glory! Each player starts with 6 of these tokens, and if a player runs out of them, they lose! Players lose GGs when their characters are defeated, or when the opposing player manages to steal them away by spending Kamas. You can also win the game by eliminating all of your opponents characters!
Obviously we’ve glossed over a lot of the details. But Krosmaster Arena is a lot of fun to play, and has quite a bit of strategy. The different characters can really shake up the gameplay in a lot of ways.
There are dozens of figures in the line that are purchased in expansion packs. (We also sell figures separately so people can pick and choose their favorites!) The core game clocks in at over $70 dollars, but you get a lot for your money. It comes with eight figures, all the tokens you’ll need, and the board and terrain. I can see it being really easy to make your own boards, and I hope Krosmaster puts out more in the future.